

The characters mouths don’t move at all, but nod their heads to help with the illusion that they are talking.

The visuals are exactly the same as the first game using a 3D animated world with polygonal model designs. The death sequences in this game lost some unique sayings from the original like “floored” and “overcooked” and now just say “wasted” when a player has died. The longest level for me took a couple minutes platforming between furniture avoiding the floor. The average level will take a player 15-20 seconds to complete with the exception of perhaps two levels. That’s roughly 15 less levels than the first game and the levels in Freddy Spaghetti 2 are very short. There are 4 seasons each composed of 10 levels each, so only 40 in total. There are several levels that make jokes or references to some events that happened in the show, but the game is about Freddy attempting to adjust to work life. “The Workplace” is a parody of the show The Office. The story for the first game was able to set up a logical explanation to why Freddy was jumping around in time and locations, but this time around Freddy spends his days going to “The Workplace” – also known as the Fosset – to cause chaos. These levels lack diversity in the settings when compared to the original and some are time based leaving the player waiting for it to end after thirty seconds to a minute. Most of the levels are a simple rehash of levels we played in the first game such as the computer keyboard levels where Freddy searches questionable content on the internet. There are actually three levels each for ping pong and foosball throughout the game. Each clip will involve only one character and they are talking negatively about Freddy except for the character Jack whom enjoys a good game of ping pong or foosball with Freddy. Once the player moves onto the next level, a short 10-20 second clip will play of the few main characters talking: the Boss, Jack, and Jill. Level select is also an option for all the completed levels at the main menu. Once reaching the blue portal, the level will end and the option to replay or move on to the next level is available. Swinging a wet noodle around to the end portal is the goal of most of the 3D animated levels, just like it was in the first game. The UI is still in the game like the first and helps the player coordinate left from right.

The gameplay of Freddy Spaghetti 2 is filled with rope physics controlled by use of the bumpers and can charge to control the strength of each swing. Pstarr) from the first game and his name is actually Freddy 2.0 Spaghetti according to a new character. The beginning cutscene before the intro song explains that this is actually a second Freddy made by the same scientist (Dr. Published by Ratalaika Games and developed by Playful Pasta, Freddy Spaghetti 2 lacks the tailored depth of the story from the first game and explores the idea of Freddy picking up a job. The level of quality has dipped in my personal opinion, going from a thought-out game with a structured story to more of a satirical joke game. Freddy Spaghetti 2 is a shorter game in comparison to the first that released only 7 months ago in mid-December and is an action, adventure title with minor platforming.
